+1 bonus to AC and Will (Prescient), +2 bonus to Will (AI)
You generate a blinding burst of light from your body. "Say cheese!"
Encounter ♦ Dark, Fire Standard Action ♦ Close Burst 5
Level +3 vs Reflex
The target is blinded until the end of your next turn.
When you hit with this power, you can roll a d20.
The target is instead blinded until it saves.
9 or less:
You ignite yourself on fire and take ongoing 5 fire damage(save ends). You can't save against this effect during the turn you overcharge it.
Old Catarina, loaded dice, durable plastic casing, explorer's kit, imitation pearl necklace, digital alarm clock (no batteries), jumper cables, 3 canisters of 35mm film negatives
Prescient Wisdom; Psi; +2 to psi overcharge; +4 bonus to Interaction checks; +1 bonus to AC and Will; +2 bonus to opportunity attack rolls and a +4 bonus to initiative checks.
AI Intelligence; Psi; +2 to psi overcharge; +2 bonus to Conspiracy, Mechanics, Nature, and Science checks; +2 bonus to Will; You don't grant combat advantage while dazed. You can take one standard action on your turn while stunned.
Pending (Level 4)
When you spin the dials just right, the music of the Ancients floats out.
Encounter ♦ Sonic Standard Action ♦ Close Blast 3
Each creature in blast
Level +6 vs. Fortitude
3d8 + Intelligence modifier + twice your level sonic damage, and the target is deafened (save ends).
You read your enemy's future actions and close off its avenues for retreat.
At-Will ♦ Physical, Psi, Weapon Standard Action ♦ Melee weapon
Wisdom + your level + weapon accuracy vs. AC
1[W] + Wisdom modifier + your level physical damage, and the target
can’t shift until the end of your next turn.
Blue Screen of Death
Your optical interface becomes a blue color flickering with nonsensical white test.
At-Will ♦ Psi, Psychic Standard Action ♦ Close Blast 3
Each creature in blast.
Intelligence + your level vs. Will
1d10 + Intelligence modifier + your level psychic damage, and the target
takes a -2 penalty to attack rolls until the end of your next turn.